Combatant Cards

Starting & Ephiphany Cards

Luke

5

Attack

1

Single Shot

100% Damage

Attack

1

Single Shot

100% Damage

Skill

1

Shadow Concealment

100% Shield

Attack

1

Rapid Fire

50% Damage × 2

For each Critical Hit

create a Handgun

Bullet

+50% Critical Chance

Skill

1

Stealth Reload

Create 2 Handgun

Bullets

Skill

1

Seize the Opportunity

[ Lead ]

100% Shield

+120% Damage

Amount to the next

Bullet card used

Attack

1

Dance of the Demon

50% Damage

Add 1 Hit for each

Bullet card used this

turn

Attack

0

Finisher Round

[ Unique / Bullet ]

300% Damage

When 5 Handgun Bullet

cards are used, remove

Unusable

Collapse

0/6

Guilt

Has a low chance for

unexpected results to

occur on use.

Collapse

0/6

Guilt

Has a low chance for

unexpected results to

occur on use.

Unique Epiphany Cards

Attack

1

Rapid Fire

[ Retrieve ]

75% Damage × 2

For each Critical Hit

create a Handgun

Bullet

+50% Critical Chance

Attack

1

Rapid Fire

30% Damage × 3

For each Critical Hit

create a Handgun

Bullet

+50% Critical Chance

Attack

1

Rapid Fire

300% Damage

Create Handgun Bullet

for each Critical Hit

Guaranteed Critical

Attack

0

Rapid Fire

[ Bullet ]

100% Damage × 3

+50% Critical Chance

Attack

1

Rapid Fire

100% Damage × 2

For each Critical Hit,

Draw

+70% Critical Chance

Skill

1

Stealth Reload

Create 2 Handgun

Bullets

+30% Critical Chance

to those cards

Skill

1

Stealth Reload

Create 3 Handgun

Bullets

Skill

1

Stealth Reload

Create 2 Handgun

Bullets

At the start of the next

turn, create 2 Handgun

Bullets

Upgrade

0

Stealth Reload

At the start of the turn,

create 1 Handgun

Bullet

Skill

2

Stealth Reload

[ Exhaust ]

Create 5 Handgun

Bullet

Skill

1

Seize the Opportunity

[ Lead ]

150% Shield

+170% Damage Amount

to the next Bullet card

used

Skill

1

Seize the Opportunity

[ Lead ]

100% Shield

+240% Damage Amount

to the next 2 Bullet

cards used

Skill

1

Seize the Opportunity

[ Lead ]

100% Shield

+70% Damage Amount

to Bullet cards for 1

turn

Skill

1

Seize the Opportunity

[ Lead ]

100% Shield

+100% Damage Amount

to the next Attack Card

used

Upgrade

1

Seize the Opportunity

[ Lead ]

+30% Damage Amount

to Handgun Bullet

cards

Attack

1

Dance of the Demon

75% Damage

Add 1 Hit for each

Bullet card used this

turn

Attack

1

Dance of the Demon

50% Damage

Add 1 Hit for each

Attack Card used this

turn

Attack

1

Dance of the Demon

50% Damage

Add 1 Hit for each

Bullet card used this

turn

Weakness Attack:

+50% Damage

Attack

1

Dance of the Demon

50% Damage

50% Shield

Add 1 Hit and +50%

Shield Gain Amount for

each Bullet card used

this turn

Attack

3

Dance of the Demon

50% Damage × 6

When Bullet cards are

used, decrease Cost by

1 for 1 turn until used