Combatant Cards

Starting & Ephiphany Cards

Hugo

6

Attack

1

Throw Dagger

100% Damage

Attack

1

Throw Dagger

100% Damage

Skill

1

Defense System

100% Shield

Upgrade

1

Hunting Instincts

[ Initiation ]

When an Upgrade or

Skill Card of another

Combatant is used, 1

Commence the Hunt

Attack

1

Fan of Daggers

[ Haste ]

60% Damage × 3 to

random enemies

Commence the Hunt

for each target hit

Attack

1

Quick Fix

[ Haste ]

80% Damage × 2

If in a Commence the

Hunt state, Draw 1

Attack Card(s)

Skill

1

Dingo Howling

100% Shield

2 Commence the Hunt

Upgrade

1

Fixer's Approach

[ Unique ]

Increase Extra Attack

Damage Amount of

Commence the Hunt by

40%

Collapse

0/6

Impulse

Has a low chance for

unexpected results to

occur on use.

Collapse

0/6

Impulse

Has a low chance for

unexpected results to

occur on use.

Unique Epiphany Cards

Upgrade

0

Hunting Instincts

[ Initiation ]

When an Upgrade or

Skill Card of another

Combatant is used, 1

Commence the Hunt

Upgrade

1

Hunting Instincts

[ Initiation ]

When an Upgrade or

Skill Card of another

Combatant is used, 1

Commence the Hunt

50% chance of an

additional 1 Commence

the Hunt

Upgrade

1

Hunting Instincts

[ Initiation ]

When an Upgrade or

Skill Card of another

Combatant is used, 1

Commence the Hunt

When Commence the

Hunt is activated, 50%

Coordinated Attack on

the target

Skill

0

Hunting Instincts

Commence the Hunt

for each Skill Card in

hand

Upgrade

1

Hunting Instincts

[ Initiation ]

When an Upgrade or

Skill Card is used, 1

Commence the Hunt

Attack

1

Fan of Daggers

[ Haste ]

90% Damage × 3 to

random enemies

Commence the Hunt

for each target hit

Attack

1

Fan of Daggers

[ Haste ]

90% Damage × 3

2 Commence the Hunt

Attack

1

Fan of Daggers

[ Haste ]

250% Damage

When Damage is dealt,

100% chance of a

random ally performing

a Coordinated Attack

on the target

Attack

1

Fan of Daggers

[ Haste ]

90% Damage × 3 to

random enemies

If in a Commence the

Hunt state, increase

Damage Amount by

100%

Upgrade

2

Fan of Daggers

[ Unique ]

At the start of the turn,

60% Damage × 2 to

random enemies

Commence the Hunt

equal to the number of

targets hit

Attack

1

Quick Fix

[ Haste ]

120% Damage × 2

If in a Commence the

Hunt state, Draw 1

Attack Card(s)

Attack

1

Quick Fix

[ Haste ]

80% Damage × 2

If in a Commence the

Hunt state, add 1 Hit(s)

Attack

1

Quick Fix

[ Haste ]

100% Damage × 2

If in a Commence the

Hunt state, Draw 2

Attack

1

Quick Fix

[ Haste ]

100% Damage × 3

If in a Commence the

Hunt state, increase

Action Count of all

enemies by 2

Attack

1

Quick Fix

[ Haste ]

120% Damage

Add 1 Hit(s) for each

Commence the Hunt

Skill

1

Dingo Howling

150% Shield

3 Commence the Hunt

Skill

1

Dingo Howling

150% Shield

If under Commence the

Hunt, +50% Shield

2 Commence the Hunt

Upgrade

1

Dingo Howling

Upon gaining

Commence the Hunt,

Draw 1 Attack card(s)

(1 per turn)

Skill

1

Dingo Howling

2 Commence the Hunt

Combo: Add another 2

Commence the Hunt

Skill

1

Dingo Howling

2 Commence the Hunt

Draw 2 attack card(s)