Combatant Cards

Starting & Ephiphany Cards

Tiphera

5

Attack

1

Matter Disintegration

100% Defense-Based

Damage

Skill

1

Barrier Deployment

Heal 100%

Skill

1

Barrier Deployment

Heal 100%

Skill

0

Quantum Seed

Heal 100%

Create 2 Archetype

card(s) in Draw Pile

Draw 1 of them

Skill

1

Form Convergence

[ Retain ]

Draw 2 Archetype

card(s)

Double a random effect

of those cards for 1

turn

Attack

1

Creation and Destruction

120% Defense-Based

Damage

80% Shield

Heal 80%

Harmonization: Double

all effects

Upgrade

1

Dual Creation

[ Unique ]

When 2 Archetype

cards are created,

create 1 identical card

in Discard Pile

Skill

2

Event Horizon

[ Unique / Form Upgrade ]

1 AP

Draw 1

Increase Damage Amount

of the first Hit of next

Attack Card by 40%

Collapse

0/6

Gloom

Has a low chance for

unexpected results to

occur on use.

Collapse

0/6

Gloom

Has a low chance for

unexpected results to

occur on use.

Unique Epiphany Cards

Skill

0

Quantum Seed

Heal 150%

Create 3 Archetype

card(s) in Draw Pile

Draw 1 of them

Skill

0

Quantum Seed

Heal 100%

Select 1 Archetype

card

Create 1 in hand and

Draw Pile each

Skill

0

Quantum Seed

Draw 1

Predict which Archetype

card will be created

Create 1 Archetype card

If predicted correctly,

create the rest in Draw

Pile

Skill

1

Quantum Seed

Create 3 Archetype

card(s) in Draw Pile

Draw 1 of them

Activate Retain effect

2 times on 1 random

card(s) of this unit in

hand

Upgrade

1

Quantum Seed

[ Unique ]

Create 1 Archetype

card(s)

When AP is 0, create 1

Archetype card in hand

and Draw Pile each

(1 time per turn)

Skill

1

Form Convergence

[ Retain ]

Draw 3 Archetype

card(s)

Double a random effect

of those cards for 1

turn

Skill

1

Form Convergence

[ Retain ]

Draw 4 Archetype

card(s)

Select and Exhaust

1 Exhaust card in hand

Skill

0

Form Convergence

[ Retain ]

Change all Archetype

cards in hand into a

different Archetype

card

Retain: Draw 1

Archetype card(s)

Skill

1

Form Convergence

[ Retain ]

Select and Exhaust up

to 3 Exhaust cards from

all cards

Draw 1 Exhaust card

for each Exhausted

Skill

1

Form Convergence

[ Retain ]

Draw 1 Archetype card

Repeat until the same

card is Drawn

consecutively

(max 6 time(s))

Attack

1

Creation and Destruction

180% Defense-Based

Damage

100% Shield

Heal 100%

Harmonization: Double

all effects

Attack

5

Creation and Destruction

550% Defense-Based

Damage

When a card is

Exhausted, decrease

Cost of this card by 1

for 1 turn until used

Attack

2

Creation and Destruction

[ Retain ]

160% Defense-Based Damage

40% Shield

Heal 40%

Retain: Increase all effects by

100% until activated (max 4

times)

Upgrade

1

Creation and Destruction

[ Unique ]

When AP is 0, create

1 Creation and

Destruction

Decrease Cost of those

cards by 1 and apply

Exhaust (1 time per turn)

Attack

5

Creation and Destruction

150% Defense-Based

Damage for each Cost of

this card

When a card is Exhausted,

randomly change Cost of

this card from

1 - 9

Upgrade

1

Dual Creation

[ Unique / Initiation ]

When 2 Archetype cards

are created, create 1

identical card in

Discard Pile

Upgrade

1

Dual Creation

[ Unique / Initiation ]

When 3 Archetype cards

are created, create 1

identical card in hand

Apply Retain to that

card

Upgrade

1

Dual Creation

[ Unique / Initiation ]

When Archetype: [] is

activated, create 1

different Archetype card

in Discard Pile

Skill

1

Dual Creation

[ Unique ]

Create 1 of each

Archetype card

Create 1 of the next

Archetype card

Exhausted

Upgrade

1

Dual Creation

[ Unique / Initiation ]

When an Archetype card

is moved to hand,

duplicate that card and

remove a random effect

(5 time(s) per turn)